As way of background I am the author of Expanded Galaxy Mod, a SP mod that allows customisation of the Normandy, new weapons, armors and lots of RPG style improvements.
A couple of players are very keen for me to create a patch to allow then to use a controller and I wanted some advice on how to do this.
Aug 04, 2020 The Expanded Galaxy Mod adds a huge number of changes, both large and small, to improve the overall gameplay of Mass Effect 3, giving the user a more personalized experience. Mass Effect 3: EGM Question/bug? Hello, So I decided to give ME3 another go but with the rather well known Expanded Galaxy mod (and nothing else).
There are going to be quite a few conflicts: EGM mods a lot of the Normandy so there are many GUI aspects like galaxy map, war asset terminal, mail terminal. EGM also has slightly customised GUI elements.I see you have created an GUI injector which could be incredibly useful in swapping in compatible parts.
So what would be the best way to go about creating a patch?
Do I need to do anything else other than edit GUI elements?
The SP controller mod - it overwrites all changes to tlks? Or just the particular buttons it uses?